The Infamous Hard Alley

The Infamous Hard Alley
Second Life's Original Sin
Showing posts with label new. Show all posts
Showing posts with label new. Show all posts

Sunday, October 12, 2014

It Begins!

This is it! The End of Hard Alley!  Starting this weekend, I have begun deleting large parts of the Alley.  Gone is the Reform School!  And the Biker Bar!  And the Beach... the Jail... the Porn Studio... the Parking Garage... the Frat House... the Boiler Room... the Hospital... the Motel... and the rubble that used to be City Hall.

From now until Nov 17, only the central core of Hard Alley will remain.  The Strip Club will remain open, as well as plenty of areas to roleplay and enjoy, such as the Diner, the Asylum, the Back Door Club, Lynden Labs (what's left of it), and more!

The Cemetery remains until we have had our Annual Halloween Party (always the BEST party in SL)!  THIS IS WHERE WE WILL DISCLOSE THE FULL PLAN FOR THE NEW HARD ALLEY!  DO NOT MISS THIS PARTY!

After the Halloween Party comes Erotigacha 3 - Amorous Autumn, our quarterly adult gacha fair! 

After that?  It's the end of everything!  It all gets deleted!  Every last prim of the original Hard Alley!

We will close the sim off to the public, except for a temporary Strip Club up in the sky while we rebuild below.

The Strip Club will actually be very important during this rebuild period, as we will use it to adjust people to the new Hard Alley!  It should be fun if we can pull it off.  lol.

Here are some pics of the old Hard Alley areas that are gone...

Hospital
Frat House
Boiler Room
Parking Garage
Beach
Porn Studio
Motel
Alleyway
Jail
Reform School
Reform School Gym
Biker Bar
Alleyway

Thursday, September 25, 2014

Good Things Come...

Yes, the new Hard Alley is being delayed.  The builders are taking great care to create a really awesome place for you to play, and that takes time.

This rebuild is not going to be easy.  We're not taking a bunch of mesh buildings off Marketplace and slapping them down and calling it a rebuild.  The new Hard Alley will be nearly 90% original mesh buildings, created specifically for Hard Alley.

Some of these new buildings are easier than others and take less time.  But the iconic buildings... the Club... Lynden Labs... City Hall... the Burlesque Hall... those are more complex and require more thought and planning and modeling and texturing.

I hope you will bear with us as we progress.  Our builders, Jaimy Hancroft of Death Row Designs and Tito DeVinna of Rule 34, are doing an incredible job and it is obvious from the work they have done that this is a labor of love for them.

I wish I could share more with you.  I wish I could show you what they have accomplished so far, because it's amazing and I can't wait to see it all finished.

I can tease you with one shot... one glimpse at the new Hard Alley.  I hope it makes you go "Wow!" like it did me when I first saw it.

Good things come to those who wait.